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Open Beta Update 2.31.1.3154

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Funiverse Minnesota
Lvl 9Cadet Goose
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- Update 2.31.1.3154 (8/29/2026) -

How to switch to Open Beta

build Fixes redo


These bug_report’s just don’t stop..

Fixed: Custom fly speed on controller.
Fixed: Flyspeed and player count HUD overlap.
Fixed: Trapdoor texture resetting when remote players open or closed them.
Fixed: Original Remade crashing the game when mods add lots of items.
Fixed: Controller button icons in some menus.
Fixed: Total Rush keyboard controls now work.
Fixed: Network packet for explosions is now properly clamped.
Fixed: Clipboard paste offset.
Fixed: Background video encoding to work on more systems.
Fixed: Prospecting blocks now resets saved aux state.
Fixed: Sentry turret visiblity issues.
Fixed: HasHistory behavior nodes not working on players.
Fixed: TMScript Notify not working for NPC context.
Fixed: Titanium arrow piercing hitting the same enemy multiple times.
Fixed: Global skills sometimes resetting.
Fixed: Necklace of Hypocrisy effecting unnatural ores.
Fixed: TMScript and Lua menu command nocancel parameter.
Fixed: Script issues with modded NPCs.
Fixed: Game freeze with entities with a single waypoint.
Fixed: Double saving causing world header to corrupt.
Fixed: Lua teleport command now retains view direction if no direction is specified.
Fixed: Naturally spawned monster death messages showing mob ID instead of name.
Fixed: Player avatar affecting stats.
Fixed: Custom fly speeds allowing flight in NoFly zones.
Fixed: NPCs now show correct FOV when ShowViewFrustrum is true.
Fixed: Dialog trees networking.
Fixed: Wearing food as armor.

settings Tweaks redo


You asked, we listened..

Changed: Reverted skills starting at level 10.
Changed: How system maps are handled in the players world directory.
Changed: Option to create new infinite worlds disabled (Already existing worlds will still load).
Changed: Can now convert any dig deep or survival world into a creative world.
Changed: Slight changes to ore distribution.
Changed: Some shop prices.
Changed: Vanilla NPC hitboxes.
Changed: Compass Colors.
Changed: UI Colors.
Changed: Clicking "Custom Script" option now closes the pause menu.
Changed: Dropped items now have longer timer before despawning.
Changed: Certain blocks now show top textures in shops.
Changed: Cave in scripts now default to a random seed.
Changed: Minor changes to TMScript docs.
Changed: Prospecting and targetted block UI now show block texture instead of actual name depending on permissions.
Changed: Updated settings menu layout.
Changed: Boom arrow blueprint.
Changed: Renamed blocks with potentially problematic names.
Changed: NPCs no longer have perfect sight.
Changed: Werewolf crouch frames updated (The Map Cartographer).
Changed: Slight changes to the jump buffer system.
Changed: Elven bow description.
Changed: Windows clipboard is now used instead of an in-game clipboard.
Changed: Modding Changes:
  • ➤ Okay look, there have been like 50 changes to mods up to this point. Go look at the previous tester notes if you really want to know everything else. -Funiverse
  • ➤ SpawnRules.xml for defining when, where, and how mobs spawn

Changed: Texture Packs:
  • ➤ Beyond Decay (The Map Cartographer).
  • ➤ Shrouded Darkness (The Map Cartographer).
  • ➤ Dark Fantasy (The Map Cartographer).
  • ➤ Warm Fantasy (The Map Cartographer).
  • ➤ RPG Cartoon (The Map Cartographer).
  • ➤ Classic Redux Creative (The Map Cartographer).
  • ➤ Classic Redux Survival (The Map Cartographer).
  • ➤ Cartoon Miner HD (Rejectz).


create_new_folder Additions redo


Drumroll please..

Added: This update contains work that started years ago, which means we unfortunately do not have an entirely complete list of everything that has been done.
Added: "Tutorial Island" System Map.
Added: Stability warning when creating worlds over 2048x2048.
Added: Player can now save a local copy of system worlds.
Added: Player names now update live in-game when changed.
Added: A few new random death messages.
Added: Expanded difficulty options.
Added: Shapeless blueprints.
Added: Multi-hitbox support.
Added: XML-defined death messages.
Added: Block loot tables.
Added: 29 new songs.
Added: Selectable playlists for zones.
Added: Custom item data.
Added: Active avatar now appears in inventory menu.
Added: Clipboards now have nudging control option.
Added: Bronze tools.
Added: In-game autosave options.
Added: Guns: now actually shoot bullets.
  • ➤ Now actually shoot bullets.
  • ➤ Updated descriptions.

Added: Sentries:
  • ➤ Can now shoot guns.
  • ➤ Now effected by multishot bows.

Added: NPCs can now hear your actions.
Added: Message node recieving now ignores messages from the exclude list.
Added: Added a button to undo removed markers.
Added: Creating a zone now adds the new zone to the opened folder.
Added: Boundary Block
  • ➤ A multitexture block that can only be modified by players with admin permission

Added: Food rework.
  • ➤ Foods now give various buffs depending on the food.
  • ➤ A bunch of new food items.

Added: Rare Items Rework.
  • ➤ Legendary items now need to be crafted from part item.
  • ➤ Part items can be found in chests instead of legendary items.

Added: Combat reworked (No more 0 damage hits!).
  • ➤ Damage formula changed.
  • ➤ Shields will now only protect against some damage.
  • ➤ Option to revert to old combat system.

Added: Unlockables Readded:
  • ➤ Unlockables are tied to steam achievements
  • ➤ New: Admiral (FuniverseMinne).
  • ➤ New: Foreman (FuniverseMinne).
  • ➤ New: Painter (StoneArt).

Added: Lua and TMScript
  • ➤ get_input_key(Input)
  • ➤ [​inputkey:Input]

Added: Improved Script Importing/Exporting
  • ➤ Revamped the export menu and added additional export options.
  • ➤ You can now select specific folders or individual scripts to export.
  • ➤ You can now export folders as .zip or .db.
  • ➤ You can now export single scripts as .lua or .tms.

Added: Fence Changes
  • ➤ Height of fences change depending on connected blocks.
  • ➤ New menu for choosing which direction fences extend.
  • ➤ Fences now connect to more blocks.

Added: Clan Banners:
  • ➤ Clan banners are now 32x32 instead of 16x16.
  • ➤ New 32x32 clan bannners (FuniverseMN and TheMapCartographer).
  • ➤ A few older 16x16 banners modified to 32x32 (FuniverseMN).
  • ➤ Slime Team Banners (John Mitchell (sushimus))
  • ➤ Fox Banner (Linoone-Mining)
  • ➤ Lore Team Banners (Upikia123)
  • ➤ Bunny Shield Banner (B1ack W1dow)
  • ➤ Elemental Team Banners (Rejectz)
  • ➤ Class Team Banners (galactic_2005)
  • ➤ Floppy Disk Banner (MonkeySasquatch)

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